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	<title>Hot Knife Digital Media &#187; Rigging</title>
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	<link>http://www.hotknife.co.uk</link>
	<description>video  &#124;  animation  &#124;  communication</description>
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		<title>Store Pose Modifier</title>
		<link>http://www.hotknife.co.uk/2009/07/store-pose-modifier/</link>
		<comments>http://www.hotknife.co.uk/2009/07/store-pose-modifier/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 14:20:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[R & D MaxScripts]]></category>
		<category><![CDATA[plug-in]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[Rigging]]></category>
		<category><![CDATA[scripting]]></category>

		<guid isPermaLink="false">http://www.hotknife.co.uk/?p=973</guid>
		<description><![CDATA[Found myself heading over to Paul Neale&#8217;s great site for some knowledge on Weak referencing in 3ds Max the other day.
 http://paulneale.com/tutorials/Scripting/weakReferences/weakReferences.htm
This solved a few problems I was having, thanks, and led me to dip my toe further into MaxScript with the result of a simple modifer that can be dropped onto a spline control [...] [...]]]></description>
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		<title>Dominos Pizza viral</title>
		<link>http://www.hotknife.co.uk/2009/05/dominos-pizza-viral/</link>
		<comments>http://www.hotknife.co.uk/2009/05/dominos-pizza-viral/#comments</comments>
		<pubDate>Wed, 13 May 2009 16:15:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[All recent Work]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[nottingham]]></category>
		<category><![CDATA[Post production]]></category>
		<category><![CDATA[Rigging]]></category>
		<category><![CDATA[television advert]]></category>

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		<description><![CDATA[
This Dominos Pizza viral was used on the landing page of Dominos site and proved to be a light haerted attractor. Animated and rendered in 3d Studio Max the box and pizza tongue were synced to the sound track automatically through an audio controller which was then added to with traditional animation techniques.
Sphere: Related Content [...]]]></description>
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		<title>Mouth Max Script</title>
		<link>http://www.hotknife.co.uk/2009/05/mouth-max-script/</link>
		<comments>http://www.hotknife.co.uk/2009/05/mouth-max-script/#comments</comments>
		<pubDate>Tue, 12 May 2009 11:24:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[R & D MaxScripts]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Max Script]]></category>
		<category><![CDATA[Rigging]]></category>

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		<description><![CDATA[
 This is a research piece in learning Maxscript, with the emphassis on learning. Basically it creates a web-like structure that can be used as the underlying bone system for a character&#8217;s mouth. Pressing &#8216;Create Points&#8217; will create a layout of Helper points that can be placed around the characters face. At the moment movement [...] [...]]]></description>
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