by hotknife | Jun 5, 2023 | Animation, Photogrammetry
Photogrammetry is the process by which objects or scenes in the real-world are photographed or scanned and converted into digital assets. The Hyena model was recreated for Wollaton Hall museum, as a digital interactive to investigate the many processes of Taxidermy....
by hotknife | May 14, 2021 | Animation, Character, Realtime Interactive
Again working with the wonderful Jason Wilsher-Mills we created a digital ‘angel’ that was displayed on a dual/front back advertising monitor. This was for the Sky Arts Landmark television programme in 2021. The interactive figure was controlled...
by hotknife | Dec 16, 2020 | Animation, Character, Look Dev, Realtime
We’ve been playing with dinosaurs, well specifically with a 2Gb download of a tyrannosaurus skeleton that we utilised to build this Trex with. Rendered in Blender using both it’s realtime viewport and Cycles renderer. Can you tell which took 2-3 secs a...
by hotknife | Feb 7, 2020 | Animation, Character, Plugin/App, Realtime
A screengrab from the AR section of the App, showing the Leftlion prowling around the market square at dusk as part of Nottingham’s Light Night 2020. The App hosted both image based & GPS located AR 3d animations....
by hotknife | Sep 27, 2019 | Animation, Look Dev, Modelling
Matchmoved car into hand-held phone...
by hotknife | Jul 3, 2019 | Animation, Character, Plugin/App
Micro-promotional video for our new AR App available on IOS & Android. AR animation for Jason Wilsher-Mills. https://apps.apple.com/gb/app/a-totem-for-hull/id1468285978 See the Video on...
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