by hotknife | May 5, 2022 | Realtime, Realtime Interactive, VR
Hot Knife were asked to create a fun interatice VR game intended for the concourse of the Commonwealth Games in Birmingham 2022. The concept, comissioned by artist Jason Wilsher-Mills, was for a VR first-person shooter, set in a sporting arena, featuring inflatable...
by hotknife | May 14, 2021 | Animation, Character, Realtime Interactive
Again working with the wonderful Jason Wilsher-Mills we created a digital ‘angel’ that was displayed on a dual/front back advertising monitor. This was for the Sky Arts Landmark television programme in 2021. The interactive figure was controlled...
by hotknife | Jul 3, 2019 | Animation, Character, Plugin/App
Micro-promotional video for our new AR App available on IOS & Android. AR animation for Jason Wilsher-Mills. https://apps.apple.com/gb/app/a-totem-for-hull/id1468285978 See the Video on...
by hotknife | Apr 3, 2019 | Character, Plugin/App, Realtime
R&D work, piping in Apple’s face tracker to 3DS Max realtime. Video here...
by hotknife | Feb 13, 2018 | Modelling, Realtime, Texturing
LookDev of realtime game asset for a pending...
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